dontclick

="Don't Click"= a motion to revolutionize web and digital interface design

"Why must we click?"
>> [|www.don'tclick.it] - Try their new approach to interface design
 * With the exception of some [|faulty prototype designs of voice-activated interfaces], all digital interfaces involve user input via some form of click - i.e. the use a physical button or button set.
 * Now that millions worldwide are familiar with the workings of a computer's mouse, it is becoming apparent to groups such as the Interactive Research Group that mouse-clicking just does not seem to be a necessary element of input anymore.

"Why must we not click?"
>> a decrease in repetitive physical strain >> a slightly more immersive experience, as the click is not heard or felt, one's hand merely "floats" the mouse around
 * With the act of clicking taken out of the equation of one's utilization of a digital interface, there are many positive outcomes that come into play, including..

>> the possibility of accidentally navigating elsewhere whilst in the middle of reading something from the previous page >> requires the use of flash animation as opposed to other code types
 * There are of course disadvantages as well, including..

Resources

 * [|www.dontclick.it]